From: pokeprofessor@wizards.com To: POKEPROFESSOR-L@ORACLE.WIZARDS.COM Subject: Pokemon Rules Team Updates Date: Thu, 7 Mar 2002 12:29:49 -0800 Happy Thursday eveyone, We had a Pokemon Rules Team Meeting yesterday and I wanted to share all of the results with you. Several of the questions you have sent in deal with some of these rules we went over. If your questions are answered in this rulkes update I won't pass them along so we can keep the amount of email down. Pokemon Rules Team Updates 3/6/02 1) Light Dragonite's Miraculous Wind Pokemon Power Light Dragonite's Miraculous Wind Pokemon Power reads: As long as Light Dragonite is your Active Pokemon, each Special Energy card provides (colorless) Energy instead of its usual type and its other effects stop working. This power stops working while Light Dragonite is Asleep, Confused, or Paralyzed. Q. Would a Double Colorless Energy card provide 1 or 2 colorless energy while Miraculous Wind is Active? A. It would provide 2 colorless energy. Double Colorless Energy (while a Special Energy card) normally provides 2 colorless Energy and this is NOT considered an additional effect of that card. The top of the card shows 2 colorless energy symbols and that is what this card provides. Q. Would Full Heal, Potion, and Rainbow Energy still do their various "play" effects while Miraculous Wind is Active? A. Yes they would. For example, Potion Energy says: If you play this card from your hand, remove 1 damage counter from the Pokemon you attach it to, if it has any. This effect is done as the card is played BEFORE Miraculous Wind can affect the card. Miraculous Wind stops all additional effects of Special Energy cards that are already in play. Meaning Rainbow Energy will NOT provide all Energy types but only Colorless for example. Q. How does Erika's Oddish's Photosynthesis Pokemon Power interact with Miraculous Wind? A. Photosynthesis reads: All Energy cards attached to Erika's Oddish provide (grass) Energy instead of their usual type. This power works even while Erika's Oddish is Asleep, Confused, or Paralyzed. This effect is written effectively the same as Miraculous Wind. Both of these effects occur at the same time. When that happens, you default to Active Player's effect goes first, then Defending Player's effect goes second. So, if there was a Special Energy card attached to your Erika's Oddish (so it is affected by both Photosynthesis and Miraculous Wind) and your opponent had a Light Dragonite as their Active Pokemon, the results would be: On your turn (you are the Active player) first the Photosynthesis effect is done first and then the Miraculous Wind is done second so the attached Special Energy card provides Colorless Energy. In the same situation on your opponent's turn, first the attached Special Energy card provides Colorless and then the Photosynthesis is done so the attached Special Energy card ends up providing Grass energy. Q. What about a Buzzap'd Electrode or Charizard's Energy Burn? How do they interact? A. We are still working out the rulings interactions with these cards. There are bigger rules issues still being discussed. We will let you know as soon as we know. 2) Other Rulings Q. What happens if you attach a Full Heal Energy card to a Pokemon that had had Crobat's Triggered Poison done to it last turn? A. Once again, these effects happen at the same time so the Active Player's effect takes place first. In this case it means that the Pokemon in this example would end up Poisoned. Q. Do Trainer Cards like Double Gust or Warp Point have a sequence of effects? Can Pokemon be Knocked out partway through completing the Trainer card? A. Yes, these Trainer do have a specific sequence of who does what first. A Pokemon cannot be Knocked out partway through the Trainer card however. You must complete all of the actions of a Trainer card BEFORE you check for game state checks (to see if a Pokemon is Knocked out for example). Q. I had read in the Master Rulings document that a Dark Energydiscarded after being Energy Burned would give Charizard's Fire Spin 100 + 10 extra damage, similiar to Dark Houndoom's Dark Fire; however, Charizard says "in order to do this attack, discard two energy cards attached to Charizard." Due to the fact that discarding "in order to do this attack" happens before energy effects are resolved, wouldn't Fire Spin ONLY do 100 damage? A. That is correct. In this case, the Darkness Energy is discarded IN ORDER TO do the attack. This means that its damage increase effects are NOT added to the Final damage. Q. Can you use Dark Gengar's Pull In attack against an Active Suicune (LV 33 with Crystal Body Pokemon Power)? What happens? What about if a Suine is on the Bench? Can you taregt it with Pull In? A. Suicune's Crystal Body Pokemon Power prevents ALL effects of attacks except for damage done to Suicune. So while you can use Pull In against Suicune (and still do the 30 damage) you would NOT be able switch Suince with a Pokemon from the Bench. You would also NOT be able to switch Suicune UP from the Bench for the same reason. These are official rules updates and can be added to Team Compendium or any other rules collection. MTM