Last edited: Thursday, March 21st, 2002 (Added March 21st Chat Rulings) xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8 This edition of the Rulings Compendium includes: | | | * March 21st 2002 WotC Online Rules Chat -- (*) -- [CHRISBO NOTE: Pending consensus of T.C. approval, please add a new section for "TEAM GAMEPLAY" in the Introduction and at the bottom after the "GENERAL GAMEPLAY" section. Thanks.] xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8 ---------------------------------------------------------------------- ERRATA ---------------------------------------------------------------------- ---------------------------------------------------------------------- POKEMON POWERS ---------------------------------------------------------------------- == CONDUCTIVITY (Dark Ampharos - Neo: Destiny Expansion) Q. If there are 2 Dark Ampharos in play and one of them had its Conductivity power "turned off" by whatever means, does the second one's power kick in or is it still inactive? A. It would still be inactive. (Mar 21, 2002 WotC Chat, Q33) Q. If the opponent has Dark Ampharos, would "Conductivity" do 20 damage if I used "Blaine" to attach two fire energies? Also, would it do multiple damage if I used Blastoise's "Rain Dance" power? A. Yes, and yes. (Mar 21, 2002 WotC Chat, Q32) Q. If I attach a Metal Energy and the opponent has a Dark Ampharos, does the Metal Energy block the "Conductivity" damage or not? A. My guess is that it will not stop the damage, because it is the act of attaching that causes it, and the Metal Energy is not in play yet. The damage from Conductivity will still be dealt. However we will take this one to the rules team. (Mar 21, 2002 WotC Chat, Q25) ---------------------------------------------------------------------- POKEMON ATTACKS ---------------------------------------------------------------------- == BUBBLE JUMP (Light Azumarril - Neo: Destiny Expansion) Q. When Light Azumarill does it's Bubble Jump attack, it and all cards attached to it get returned to your hand regardless of the outcome on the coin flip (similar to the behavior of Counterattack Claws). Right? A. Yes. (Mar 21, 2002 WotC Chat, Q9) == SUNBATHE (Sunkern - Neo: Destiny Expansion) Q. On Sunkern's "Sunbathe" attack, does the coin flip pertain to the entire attack, or only to the portion of it regarding removal of damage counters? In other words, if I get tails, do I still get to search my deck for an evolution of Sunkern? A. The flip only applies to removing counters and would not affect the searching portion. So you could get tails and still search. (Mar 21, 2002 WotC Chat, Q19) == STUN WAVE (Dark Flaafy - Neo: Destiny Expansion) Q. If I retreat a Pokemon that was attacked by Dark Flaaffy's "Stun Wave" last turn, does their Pokemon Power come back on? A. Yes, it does come back on. (Mar 21, 2002 WotC Chat, Q14) ---------------------------------------------------------------------- UNOWN CARDS ---------------------------------------------------------------------- ---------------------------------------------------------------------- TRAINER CARDS ---------------------------------------------------------------------- ---------------------------------------------------------------------- ENERGY CARDS ---------------------------------------------------------------------- == MIRACLE ENERGY (Neo: Destiny Expansion) Q. Can a Miracle Energy count as say, 1 fire & 1 electric? A. Yup. (Mar 21, 2002 WotC Chat, Q4) ---------------------------------------------------------------------- GENERAL GAMEPLAY ---------------------------------------------------------------------- ---------------------------------------------------------------------- TEAM GAMEPLAY ---------------------------------------------------------------------- == TEAM PLAY IN GENERAL Q. For Team Play, if my teammate has Dark Dragonair, Erika's Victreebell, Elekid, etc. in play, may I use their Pokemon Powers during my own turn as well (i.e. can I use my teammate's "Evolutionary Light" to search through my deck during my turn)? A. No. You cannot. (Mar 21, 2002 WotC Chat, Q54) Q. If both of the opposing team's players have Slowkings on their bench, do I have to flip for all of them when I play a trainer or does one of the opposing teammates decide which one of them gets to call for "Mind Games"? A. Yes. Of course. All of them! (Mar 21, 2002 WotC Chat, Q77 & Q94) Q. In team play, if you have two Drowzees on your bench, can you use one to put one of your opponent's active to sleep (if you get heads), and the other Drowzee to put the other opponent's active to sleep? A. Yes I think you can with multiple Drowzee's if they are under one player's control. If they are not then you could not use them both. (Mar 21, 2002 WotC Chat, Q31 & Q64 & Q68) Q. In team play, can a Dark Tyranitar attacking with Fling Away do 30 to 1 player's active & 30 to the other opponent's bench? A. Not sure but my guess is it can only effect the players bench who you attacked. (Mar 21, 2002 WotC Chat, Q16) == MISTY'S WRATH (Gym: Heroes Expansion) Q. When you use Misty's Wrath, can the 7 cards you choose from be shown to your partner since it's not your hand? A. No. They cannot. (Mar 21, 2002 WotC Chat, Q56) == ZZZAP (Pichu - Neo: Genesis Expansion) Q. Pichu's Zzzap - in Team Play, does the attack affect all four players in the game, or do you simply pick one player from each team? A. All four. (Mar 21, 2002 WotC Chat, Q107) xxxxxxxxx1xxxxxxxxx2xxxxxxxxx3xxxxxxxxx4xxxxxxxxx5xxxxxxxxx6xxxxxxxxx7xxxxxxxxx8