Team Compendium has updated the Compendium site’s ‘for Judges’ page with references covered at the U.S. Nationals Judge Seminar. Check out the updates.
For those organizing cities this fall and winter, here is a Cities Announcement Worksheet. It contains an outline for 3 sets of announcements… Judges meeting, Player’s Meeting and Top Cut meeting.
What can you do with it?
- Download it, edit it and use it in your Cities organizing.
- Comment on it… if there is something applicable to everyone (or a correction), let us know!
Have a great City season!
Team Compendium is very proud to announce our first official translation!
Thanks to the stupendous translation work of PokeGym member and German Nationals & Worlds Judge, Glumanda, we now have a translation of our Compendium BW edition for use by German speaking players and judges. Many thanks to Glumanda for the hours of time and care (and brainstorming formats, etc. with TC) to make this happen.
Here is how the ongoing translation process will work:
- TC publishes the rulings in the Compendium Updates forum on the PokeGym.
- Glumanda translates these and enters them in the Compendium BW German database.
- He then previews the finished Compendium BW document and publishes it.
All additions and updates for the Compendium BW are tracked in the Compendium Updates logs. So, there may be a little lag between the English BW and publishing the German translation.
Team Compendium says thanks again to Glumanda and hello to our German-speaking Pokémon-Sammelkartenspiel Regelkompendium Schwarz und Weiß readers, old and new!
Team Compendium is pleased to announce the latest editions of The Pokemon Trading Card Game Rulings Compendium, The Compendium BW. The features of the Compendium BW include:
- Streamlined rulings, pre-HGSS rulings removed, except those that are still relevant
- Updated existing rulings, applied to Abilities & Trainers as appropriate [with edited text in brackets]
- Updated links, to card scans from the PokeGym Researching Tower
- Comprehensive index, so you can jump right to or bookmark a specific ruling
Check it all out at
Did I say, editions, plural? Yes! There is now a mobile edition of the Compendium BW at
This mobile edition is designed to work with your iOS & Android mobile phones (and maybe some others!). Right now, it requires an Internet connection to use on your mobile device.
And if you read between the lines here or read the introduction carefully, you’ll know there are a couple more editions in the works.
Please give us your feedback, corrections and considered suggestions in this article’s thread on the PokeGym. If the mobile edition works (or doesn’t work) on your phone, we’d like to know the model of phone and version of its operating system.
Thank you, loyal Compendium readers, for how much you care about good rulings! These editions are for you.
The Tournament Rules on taking notes changed for this season. They are quoted below from section 7 of the Play! Pokemon Tournament Rules.
Players are allowed to take notes during a game in respect to actions that have happened during the game. Players may take notes during a match and refer to those notes. Players may choose not to share these notes with other players, but a judge may ask to see a player’s notes and request an explanation if needed. A player’s note sheet must be blank at the start of each match. Players must be timely with their note taking and may not use devices that may send or receive messages as a note-taking device. A player may not refer to notes taken during previous rounds while the tournament is still in progress. Notes taken during a match may not be given to other players during the course of the tournament.
Because a judge may ask to see a player’s notes while a match is in progress, the use of codes, ciphers, abbreviations, or any other method of obscuring the meaning of the information is not permitted. Additionally, notes taken by a player may not contain misinformation, intended to deceive tournament staff.
We’ve removed the old rulings on note taking from the Compendium until we can replace them. One big difference is that the qualification for note taking no longer exclude taking notes on your prizes, such as may be revealed by Time Walk.
Happy time travel.
For Team Compendium
We have a few batches of questions where not all the questions have been answered. Mixed in among those batches are some answered questions relevant to Cities, that we’d like to publish here so that they get out there in time. Here they are in no particular order:
Here are some official rulings from TPCi Rules Team that we’d like to get out to all you Battle Road playtesters this week.
Q. If Garchomp [C] Lv.X has Special Energy cards attached and discards all of them when using its “Dragon Rush” attack, can it do damage to a Scizor that has the “Red Armor” Poke-BODY?
A. No. First choose which two energies to discard, then do the damage (before any other effects), then you actually discard the energy at the end of the attack. So it will still be attached at the point when damage would be done, but the damage will be blocked. (Aug 19, 2010 PUI Rules Team; Sep 2, 2010 PUI Rules Team)
Red Armor is also in effect against other attacks, besides Dragon Rush, that would discard all special energy as part of the attack.
Q. If I attach Defender to Drifblim and do “Balloon Tackle”, does Defender prevent the 20 self damage from that attack?
A. Yes. Play Defender as if the damage prevention wording was printed, “Any damage done by attacks to the Pokémon Defender is attached to is reduced by 20 (after applying Weakness and Resistance).” (Aug 19, 2010 PUI Rules Team)
Defender from Undaunted appears to have been printed incorrectly; play it as per the ruling. Base Set Defender is legal for Battle Road without any reference.
We wanted to provide a further heads-up on the new way to play bench swap attacks versus a protected active (and also, fyi Conductivity, confirmation on Looker). These rulings will be in effect for the World Championships 2010.
The wording is not official yet, but we’ve been asked to get the word out. Here’s the summary
- For Looker’s Investigation, declare the number of cards you will draw before you start drawing; if you don’t declare, you will draw the maximum.
- An active protected by Guard or Anticipation can be switched by an attack that targets an unprotected benched Pokemon (see below).
- There is a return to the “simultaneous-trigger for different effects allows the controlling player to choose the order in which the effects are applied” meta-ruling and this affects Conductivity (see below).
POKEMON POWERS (P) AND ATTACKS (A)
P== ANTICIPATION (Toxicroak [G] – PL:Platinum)
P== GUARD (Unown G – DP:Great Encounters)
A== INVITING TRAP (Trapinch – DP:Secret Wonders)
A== LURING FLAME (Blaziken [FB] – PL:Supreme Victors)
Q. If my opponent has a Toxicroak [G] with the “Anticipation” Poke-BODY or a Pokemon with Unown-G attached as a tool with its “GUARD” Poke-Power active, can I use my Trapinch’s “Inviting Trap” attack or Blaziken [FB]‘s “Luring Flame” attack and choose to switch the Defending Pokemon with one of their benched Pokemon?
A. Yes, it can. The intended wording of Trapinch’s Inviting Trap and Blaziken [FB]‘s Luring Flame place an effect on the Benched Pokemon, so even if the Defending Pokemon has a condition that prevent effects of attacks the switch can still occur. (Aug 5, 2010 PUI Rules Team)
Q. If my opponent has a Toxicroak [G] with the “Anticipation” Poke-BODY on their bench, or a Pokemon with Unown-G attached as a tool with its “GUARD” Poke-Power on their bench, can I use my Trapinch’s “Inviting Trap” attack or Blaziken [FB]‘s “Luring Flame” attack and choose to switch the Defending Pokemon with one of those on the bench?
A. No, you cannot. The intended wording of Trapinch’s Inviting Trap and Blaziken [FB]‘s Luring Flame place an effect on the Benched Pokemon, so if the Benched Pokemon has a condition that prevents effects of attacks excluding damage done, the switch cannot occur. (Aug 5, 2010 PUI Rules Team)
P== CONDUCTIVITY (Dark Ampharos – Neo:Destiny; Ampharos EX – EX:Dragon; Ampharos – HS:Heart Gold/Soul Silver)
P== AQUA REACTION (Helix Fossil – DP:Majestic Dawn; Helix Fossil – PL:Arceus)
P== ROCK REACTION (Dome Fossil – DP:Majestic Dawn; Dome Fossil – PL:Arceus)
Q. What happens if Ampharos with the “Conductivity” Poke-BODY is in play and I attach the appropriate energy card to my Dome Fossil or Helix Fossil to activate their “Rock Reaction” or “Aqua Reaction” Poke-BODY?
A. Attaching an Energy card to Dome Fossil or Helix Fossil causes its Poke-BODY and Ampharos’ Conductivity to trigger at the same time, so the player can resolve them in the order of their choosing. If you resolve Conductivity first, the Fossil Pokemon takes a damage counter and then evolves. However, if you resolve Rock Reaction or Aqua Reaction first, the Fossil’s Poke-BODY searches for a card and evolves, but Conductivity no longer sees the Pokemon that triggered it, so no damage counter is placed. (Aug 5, 2010 PUI Rules Team)
***** OLD CONDUCTIVITY RULINGS THAT NOW APPLY ONCE AGAIN: *****
Q. Would Flygon’s “Energy Shower” attack set off Ampharos-EX’s “Conductivity” power? Like if I set down 6 energy, it would do 60 Damage (however I set down the energy)? And if yes, would the damage be done to Flygon or to each separate Pokemon. that I attach an energy to?
A. Yes, Flygon would indeed trigger Ampharos-EX’s Conductivity; it also works the same way for Azumarill’s “Drizzle” attack. And the damage would be done to each individual Pokemon that gets an energy attached to it. (Jan 29, 2004 PUI Rules Team)
***** OLD CONDUCTIVITY RULINGS THAT NOW APPLY ONCE AGAIN: *****
Q. If I have Quagsire and my opponent has Ampharos-EX in play and I attach an energy card to my Quagsire from my hand, which Poke-POWER gets applied first, Saturation or Conductivity?
A. Conductivity and Saturation happen at the same time, so the player attaching energy would get to decide which effect to apply first. (Mar 3, 2005 PUI Rules Team)
During the PokeGym outage (there is an upgrade in progress), all the rulings are still available from the Compendium site (links at left) and the Compendium site will be up. You can follow the progress of the upgrade on the PokeGym Facebook page and also in the comments to this post.
Three cards have been added to the list of errata for the Pokémon Trading Card Game.
Please note the three cards are receiving errata to address text changes. The text below reflects what the card should say, not what was originally printed. Additionally, we have added notes to help understand what has changed on the cards. You can see a complete list of TCG Errata on the rules and resources page.
Lucky Egg (Platinum—Arceus, 88/89)
When the Pokémon this card is attached to is Knocked Out by damage from an opponent’s attack and put into your discard pile, draw cards until you have 7 cards in your hand.
If the Pokémon does not go to the discard pile (for example, if it goes to the Lost Zone, etc.), you do not get to draw the cards.
Onix (HS—Unleashed, 56/95)
(Poké-Body) Energy Healer
When you attach an Energy card from your hand to Onix, remove a damage counter from Onix.
This Poké-Body only works when you attach an Energy card to Onix.
PlusPower (HS—Unleashed, 80/95)
If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
This is to match past versions of the card. Also, if the Pokémon uses an attack that would damage itself, PlusPower would also affect that damage.