When you attach "Rainbow Energy" from your hand to Skiploom with the "Solar Evolution" Ability, do you place the damage counter onto it before or after evolving to Jumpluff?
The owner of Skiploom can choose the order of the effects. They can choose to place the damage counter from Rainbow Energy before evolving; however, if they choose to use Solar Evolution first the effect of Rainbow Energy is ignored because Jumpluff is not the same Pokemon the energy was attached to.
Source: TPCi Rules Team (2022-04-28)
While the opponent's Galarian Cursola V's "Gnawing Aura" Ability is working, if you attach an energy from your hand to your Skiploom with the "Solar Evolution" Ability, do you place the 3 damage counters onto it before or after evolving to Jumpluff?
The owner of Skiploom can choose the order of the effects. They can choose to place the damage counters from Gnawing Aura before evolving; however, if they choose to use Solar Evolution first the effect of Gnawing Aura is ignored because Jumpluff is not the same Pokemon the energy was attached to.
Source: TPCi Rules Team (2022-04-28)
If Mew VMAX uses its "Max Miracle" attack against the opponent's Fusion Strike Pokemon while the opponent has an Oricorio with the "Lesson in Zeal" Ability in play, does "Max Miracle's" damage get reduced or not?
The damage reduction of Lesson in Zeal is considered an "effect on the Pokemon". Max Miracle ignores ANY effect on the opponent's Active Pokemon, so therefore Max Miracle would be able to overcome the effect of Lesson In Zeal.
Source: TPCi Rules Team (2022-04-28)
If I have a confused or poisoned Genesect V with 2 Fusion Strike Energy attached, and my opponent has a Cradily with the "Swaying Strangle" Ability in play, would I be able to Retreat after I have discarded the 2 Fusion Strike Energy cards as the cost, or would I no longer be able to Retreat?
Since you began the Retreat process while Swaying Strangle was prevented by the Fusion Strike Energy, you get to complete the action and Retreat even after discarding the 2 Fusion Strike Energy cards. The behavior is also similar with Flygon's "Labyrinth of Sand" ability or Snorlax's "Block" ability.
Source: TPCi Rules Team (2022-03-31)
My Arceus V is active and I have Dunsparce with "Mysterious Nest" Ability on my bench. If my opponent uses Spritomb's "Ticking Terror" attack does Arceus V now have {D} weakness, or does "Mysterious Nest" keep it with no weakness?
The Ticking Terror attack would switch Arceus V's weakness to {D}, but then Dunsparce's Mysterious Nest would change Arceus V back to no weakness. However, since Ticking Terror says "Until the end of your next turn..." Arceus V would become weak to {D} if Dunsparce were to leave play or have its Mysterious Nest ability shut off.
Source: TPCi Rules Team (2022-03-31)
If I have Galarian Weezing with "Neutralizing Gas" active and my opponent brings up a Wobbuffet with "Bide Barrier" Ability, does "Bide Barrier" turn off "Neutralizing Gas" or vice versa?
Since Neutralizing Gas was in effect before Wobbuffet became active, it takes precedence and Bide Barricade does not activate as long as Neutralizing Gas is in effect. Whichever one comes into effect first would take priority in this situation.
Source: TPCi Rules Team (2022-03-31)
If my Jumpluff with the "Fluffy Barrage" Ability attacks and KO's my opponent's Active Galarian Weezing with "Neutralizing Gas" Ability, can I attack a second time?
Yes, you can because Fluffy Barrage is no longer disabled.
Source: TPCi Rules Team (2022-03-03)
If my Jumpluff with the "Fluffy Barrage" Ability attacks and KO's my opponent's Active Pokemon, do I get to attack again if my opponent promotes a Galarian Weezing with "Neutralizing Gas" Ability before the second attack?
No, because Neutralizing Gas disables Fluffy Barrage before Jumpluff can attack a second time.
Source: TPCi Rules Team (2022-03-03)
What happens if my opponent has Malamar with the "Contrary" Ability active and I play Will?
Will lets you choose the first flip for an attack as Heads, but then Malamar's Contrary will treat it as Tails.
Source: TPCi Rules Team (2022-03-03)
Can I use Liepard's "Trade" Ability if there are no cards in my deck, just to discard a card?
No, you can't use Trade if there aren't any cards left in your deck. Discarding a card from your hand is a cost to use the Ability, and drawing cards is the effect.
Source: Brilliant Stars FAQ; TPCi Rules Team (2022-02-24)